About DEV_Sal
Building scalable, maintainable Roblox experiences.
Who I Am
I'm DEV_Sal—a Roblox developer specializing in creating polished, professional-grade games with clean architecture. I focus on building systems that are not only functional but maintainable, scalable, and easy for teams to work with.
From full-stack solo projects to jumping into existing codebases for brand collaborations, I've worked across a variety of game types and team sizes. Whether it's a custom Universe Loader for multi-place games or a complete UI overhaul, I bring the same level of care and precision to every project.
My approach is simple: write code that works, scales, and makes sense to anyone who reads it. Games should be fun to play—and the code behind them should be just as satisfying to maintain.
What I Do
Backend Systems
Data persistence, cross-server communication, game logic, and scalable architecture that just works.
Frontend & UI
Clean, responsive interfaces that feel good to use. Menus, HUDs, and player-facing systems built with UX in mind.
Custom Systems
Universe loaders, UGC platforms, custom tooling—if it needs to be built, I can build it.
Team Integration
Experienced jumping into existing projects and codebases. Clean commits, clear communication, minimal friction.
How I Work
Clean Architecture
Code should be readable, maintainable, and make sense to anyone who joins the project later.
Scalable Design
Building for today while planning for tomorrow. Systems that grow with your game.
Player Experience
Every feature, every button, every interaction should feel polished and intentional.
Ship It
Perfect is the enemy of done. I focus on delivering working features that players can enjoy.
Want to see my work in action?
View Portfolio